仙剑之十里坡
标题:
在RM中播放AVI文件
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作者:
最爱南宫煌
时间:
2010-8-16 16:00
标题:
在RM中播放AVI文件
本帖最后由 最爱南宫煌 于 2010-9-3 19:50 编辑
#==============================================================================
# ☆★☆ AVI播放器 ☆★☆
#------------------------------------------------------------------------------
# - FantasyDR
# - 2006.3.12
#------------------------------------------------------------------------------
# MSN: FantasyDR_SJL@hotmail.com
#------------------------------------------------------------------------------
# Note:
#
# 1.在下方 PROJECT_NAME = 后面填写你的游戏工程名.
#
# 2.在游戏中,调用脚本事件播放你的视频文件,如果一行写不下可以在逗号后换行.
#
# $MP.play(movie_name, movie_length,
# skip, fullscr,
# x, y, width, height, loop)
#
# 参数说明:
#
# movie_name : 视频文件名(*.avi),必须
# movie_length : 电影时间,单位是秒,必须
# skip : 是否可以按A键跳过,true/false,默认是true
# fullscr : 是否强制为全屏幕播放,true/false,默认是false
# x,y : 视频播放的左上角坐标,默认是0,0
# width,height : 视频的宽度,可以任意.默认是640,480
# loop : 循环播放,true/false,默认是true
#
# 例如播放begin.avi,时间70秒,禁止跳过,强制全屏,范围(是0,0)-(640,480),循环播放
# $MP.play("begin.avi",70,false,true)
#==============================================================================
# ★★★请先这里填写游戏的工程名★★★
PROJECT_NAME = "你的工程名"
#==============================================================================
# ■ Win32API
#------------------------------------------------------------------------------
# 需要用到的API
#==============================================================================
# 切换到全屏延时
SWITCH_DELAY = 0.1
# API使用的一些常数
WS_EX_TOPMOST = 0x8
WS_EX_TOOLWINDOW= 0x80
WS_VISIBLE = 0x10000000
WS_POPUP = 0x80000000
GWL_HINSTANCE = (-6)
WM_CLOSE = 0x10
WS_CHILD = 0x40000000
WS_NONE = 0x16000000
CP_ACP = 0
CP_UTF8 = 65001
# 字符编码转换API
$MP_m2w = Win32API.new('kernel32', 'MultiByteToWideChar', '%w(i,l,p,i,p,i)', 'i')
$MP_w2m = Win32API.new('kernel32', 'WideCharToMultiByte', '%w(i,l,p,i,p,i,p,p)', 'i')
# 按键API
$MP_keybd = Win32API.new('user32', 'keybd_event', '%w(i,i,l,l)', 'v')
# 视频播放API
$MP_mciSendString = Win32API.new('winmm','mciSendString','%w(p,p,l,l)','V')
# 锁定窗口
# hWnd,ifEnable
$MP_EnableWindow = Win32API.new('user32','EnableWindow','%w(l,l)','L')
# 激活窗口
# hWnd
$MP_SetActiveWindow = Win32API.new('user32','SetActiveWindow','%w(l)','L')
# 当前活动窗口
$MP_GetActiveWindow = Win32API.new('user32','GetActiveWindow','%w()','L')
# hWnd,wMsg,wParam,lParam
$MP_PostMessage = Win32API.new('user32','PostMessage','%w(l,l,l,p)','L')
# 获取当前窗口句柄
$MP_FindWindowEX = Win32API.new('user32','FindWindowEx','%w(l,l,p,p)','L')
# 获取屏幕坐标
$MP_ClientToScreen = Win32API.new("user32", "ClientToScreen", 'ip', 'i')
# 获取hInt
$MP_GetWindowLong= Win32API.new('user32','GetWindowLong','%w(l,l)','L')
# 获取类名
# hWnd,lpClassName,maxCount
$MP_GetClassName= Win32API.new('user32','GetClassName','%w(l,p,l)','L')
# 建立窗体
# ExStyle,ClassName,WindowName,
# style,x,y,width,height
# 0,0,hInstance,0
$MP_CreateWindowEX = Win32API.new('user32','CreateWindowEx','%w(l,p,p,l,l,l,l,l,l,l,l,p)','L')
#==============================================================================
# ■ MoviePlayer
#------------------------------------------------------------------------------
# 处理视频播放画面的类。
#==============================================================================
class MoviePlayer
#--------------------------------------------------------------------------
# ● 初始化
# project_name : 工程名称
#--------------------------------------------------------------------------
def initialize(project_name = PROJECT_NAME)
@sys_timer=SystemTimer.new()
buffer = "\0\0" * project_name.size
@project_name = "\0" * project_name.size
$MP_m2w.call(CP_UTF8, 0, project_name, -1, buffer, project_name.size)
$MP_w2m.call(CP_ACP,0,buffer,-1,@project_name,project_name.size,0,0)
@hWnd = $MP_FindWindowEX.call(0,0,nil,@project_name)
@hInt = $MP_GetWindowLong.call(@hWnd,GWL_HINSTANCE)
@class_name = " " * 256
$MP_GetClassName.call(@hWnd,@class_name,256)
end
#--------------------------------------------------------------------------
# ● 是否已经全屏幕
#--------------------------------------------------------------------------
def is_full?
# 播放起始坐标
point = [0, 0].pack('ll')
if $MP_ClientToScreen.call(@hWnd, point) == 0
return false
end
x, y = point.unpack('ll')
if x == 0 and y == 0
return true
else
return false
end
end
#--------------------------------------------------------------------------
# ● 切换全屏
#--------------------------------------------------------------------------
def switch_full
$MP_keybd.call (0xA4, 0, 0, 0)
$MP_keybd.call (13, 0, 0, 0)
$MP_keybd.call (13, 0, 2, 0)
$MP_keybd.call (0xA4, 0, 2, 0)
sleep(SWITCH_DELAY)
for i in 1..3
Graphics.update
end
end
#--------------------------------------------------------------------------
# ● 播放电影
# movie_name : 视频文件名(*.avi)
# movie_length : 电影时间,单位是秒
# skip : 是否可以按键跳过
# fullscr : 是否强制为全屏幕播放
# x,y,width,height: 播放的位置以及宽度
# loop : 循环播放
#--------------------------------------------------------------------------
def play(movie_name,movie_length,
skip = true,fullscr = false,
x = 0,y = 0,width = 640,height = 480,loop = true)
# 数据不合法则退出
return true if movie_name == nil or movie_length <= 0
# 文件不存在
return true unless FileTest.exist?(movie_name)
# 窗口宽度
width -= (x + width)- 640 if (x + width) > 640
height -= (y + height)- 480 if (y + height) > 480
if fullscr and !is_full?
self.switch_full
end
fullscr = self.is_full?
# 播放起始坐标
point = [x, y].pack('ll')
if $MP_ClientToScreen.call(@hWnd, point) == 0
return true
end
x, y = point.unpack('ll')
return true if (x + width) < 0 or (y+height) < 0
if fullscr
wnd = $MP_CreateWindowEX.call(WS_EX_TOPMOST,@class_name,@project_name,
WS_VISIBLE | WS_POPUP,x,y,width,height,
0,0,@hInt,0)
else
wnd = $MP_CreateWindowEX.call(WS_EX_TOOLWINDOW,@class_name,@project_name,
WS_VISIBLE | WS_POPUP,x,y,width,height,
0,0,@hInt,0)
end
# 窗体建立失败
return true if wnd == 0
# 屏蔽原窗体
$MP_EnableWindow.call(@hWnd,0)
$MP_mciSendString.call("open \"" + movie_name + "\"" +
" alias FILE style 1073741824 parent " +\
wnd.to_s,0,0,0)
if loop
$MP_mciSendString.call("play FILE repeat window",0,0,0)
else
$MP_mciSendString.call("play FILE window",0,0,0)
end
@sys_timer.clear()
step = 0.1
begin
loop do
# 如果在窗口模式
unless fullscr
# 变成全屏
if self.is_full?
break
else
Graphics.update
end
end
#sleep(step)
if skip
Input.update
break if Input.trigger?(Input::B)
end
if @sys_timer.now_s >= movie_length
break
end
if $MP_GetActiveWindow.call() != wnd
$MP_SetActiveWindow.call(wnd)
end
end
Graphics.update
# 关闭当前窗体
$MP_PostMessage.call(wnd,WM_CLOSE,0,0)
$MP_mciSendString.call("close FILE",0,0,0)
$MP_EnableWindow.call(@hWnd,1)
$MP_SetActiveWindow.call(@hWnd)
return true
rescue Hangup
retry
end
end
end
$MP = MoviePlayer.new
#==========================================================
# 本脚本转载自www.palslp.com
#==========================================================
复制代码
作者:
最爱南宫煌
时间:
2010-8-16 16:04
这个和黑猫的RMFLASH差不多,用法都写在上面了,需要一个数据库文件screenshot.dll,这个在黑猫个RMFLASH的脚本帖附件里有,他在那里收钱,我就不抢他生意了,记得要把数据库文件放在游戏文件夹,再建一个Video文件夹放视频。
作者:
最爱南宫煌
时间:
2010-8-16 16:43
附上黑猫播放SWF格式文件脚本地址:
http://www.palslp.com/bbs/viewth ... &extra=page%3D2
作者:
林间御风
时间:
2010-8-17 20:51
我貌似有点厌恶脚本,但是不用不行~
欢迎光临 仙剑之十里坡 (http://palslp.com/bbs/)
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